![]() I've watched Nelson's tutorial videos and understand them, but for some. 4.Copy both the Asset.dat and English.dat files. Now that you have spent at least 3 seconds editing your save, press 'Save key' button to save the new inventory. ![]() There should be two files within that folder, an Asset.dat and an English.dat file. There are two different effects: 1) Effects to show up once (like when you chop a tree or crush a TV - ID 71 to 149) 2) Effects which are permanent (like the fire or the green toxic smoke) The second one are the ones of interest for map creating: ID Effect. Open the map with the regular editor and start placing objekts (Bolders,Tunnels.) in order to make a nice cave or what ever. Open Unturned map editor with your map, or create a new map for testing. ![]() ![]() After all you volumes are placed open the big window again an go to File -> DevkitSaveContain -> Save. 2.1.0 8bp a.v.a abilities account active address admin advance ago ahk aim aimbot aimbots amibot ammo android animation animations anonymous anti anti-cheat antiban anticheat apex api arduino arena attention auto autopeek avaiable ayo background ball ban baneable bannable base based basic begin beta bit blair blank blocking bo4 borderline bot broken buffer build building bullet buy byfron bypass byte c++ cage calc calcshoot call called campaign canon chair champ chams change changer cheating check class click client cloudflare cod code codes cold color colored coming comment completely console convert cool correct cosmetic crash crashes crashing created creating crossbans crossfire crosshair curious current custom damage dark data day dayz dead debug decrypt dekaron detect detected developed difficult disable discord dlc dll dma doors draw driver driving drophack dump dumped dumper dumping dupe dwm dx9 eac easily easy editor emulator enemy engine entarray entity error esp evolution executor exist explain exploit external factor fall fantasy farming fast feature fields fifa files finding fine fire fivem fix flags folder force forge fortnite forum found fps free friendly friends frontier function galaxy game gameloop games genji ghidra github glitch global glow grateful growtopia gtahax guarded guess guns guys hacking hardware head headers hear hex-rays hey hide hook hour hub hunt hwid idea idk ignore il2cpp image imgui impact increase ineed infinite info inject injection injector injectors instant internal invite ironsight isonzo item i’m join joined kalista kdmapper kernel keys kill league learn legends legit level libue4. bit-ly unturned uz4up9download A 3-0 maps use unturned in for map to tutorial beta-enjoyed the mods ht- how unturned video editor subscribe the the This is an i. I've had extensive use with the original Unturned map editor, but I wanted to try the new devkit editor on account of it having a whole lot of neat features (not the least of them being that the landscape height cap is greatly increased). Once you have made a brand new folder and named it open up a folder of a pre-existing NPC. Close Unturned, start it again and try with a new map. ![]()
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